Technostalgic milestone accomplishments:
Hello, I'm Isaiah.
I'm originally from Seattle, WA, but have lived all over the US in the past few years: Washington, Oregon, New Hampshire, Michigan, and now I'm in Colorado.
As of 2020 I have been teaching myself about video game development for 10 years, I started during my sophomore year in high school thanks to my good friend at the time Mason, who now as it turns out, is pretty successful with his own development team working on Burrito Galaxy 65. He got me into the programming side of development, starting out with Microsoft's (unfortunately) discontinued XNA Framework.
After I got comfortable with that, which took me the better part of three or so years, I decided that it was time to step it up, and I competed in the 27th Ludum Dare Competition. All the positive feedback I received just encouraged me to get even more into video game development. I ended up making Zero Gravity Freerun which ranked 20th in "fun" and 41st over all, which was much better than I ever dreamed of doing.
You also may know of me as the former lead programmer for The Untold Legacy.
I have, however, been secretly working on a MonoGame project under the radar for a while now, that I would describe as my "Dream Game" and I hope to one day release it as a full game.